Implemented a 2-layer (1 hidden) neural network from scratch using PyTorch.
Extracted and preprocessed data from 10,000 League of Legends games at the 15-minute mark to predict the blue team's win or loss
Learned the basics of OpenGL and fine-tuned my object-oriented programming by making a reusable C++ code structure.
Worked with the AIS database provided by the university. Created programs such as boat counting, top 10 boat speeds, counting the number of messages from a boat, and the PageRank algorithm.
Implemented famous algorithms such as the Knight's Tour problem, Sudoku generator/solver, Maze solver, and a Neural Network.
Developed an immersive VR experience with Manus XR gloves to study body ownership. The project involved immersing participants in a VR simulation to observe their adaptation to virtual hands and assess their perception of ownership.
š Phone: +33 6 51 85 68 40
āļø Email: raimond.emilio@gmail.com